1、IAS/ED类
IAS/20ED-29ED =50-150YXB
IAS/30ED-34ED=180-350YXB
IAS/35ED-39ED=400-1600YXB
IAS/40ED=2500-4000YXB
4、ED/MAX 增加伤害/最大伤害
40/13=200-600YXB
40/14 =400-900YXB
37/15=300-600 YXB
38/15=500-700 YXB
39/15 =700-1200 YXB
39/14=400-450YXB
40ED/15MAX =3000-5000YXB
5、ED/MIN增加伤害/最小伤害
40ED/10MIN 参考价 300-700YXB
40ED/9MIN=120-250YXB
39ED/10MIN=350YXB
9、EK/REQ、FHR杀怪获得法力/快速打击恢复、-15需求
FHR/2EK=15YXB
FHR/3EK=50-150YXB
3EK/-REQ=50-120YXB
2EK/-REQ=30-40YXB
10、ED/STR、DEX类
40ED=10YXB
40ED/9DEX=30-150YXB
40ED/9STR=30-50YXB
15R/9STR=60-180YXB
15R/9DEX=40-160YXB
就举个例子 像这种基本都固定属性的物品 价格区间差距太大的 也就是影响市场成交价的